Android · Free · Endless forward shooter
Blast Arena
Endless forward shooter — dodge, upgrade, and survive the chaos.
Blast Arena runs you down a corridor that never stops. Your thumb controls one thing: where you are sideways. Enemies, bullets and obstacles come at you, and between waves you pick the upgrade that decides what kind of run this is going to be.
Free, with ads. No account, no sign-up.

How it plays
One thumb. Three decisions per run.
01
Move sideways, that is it
Forward is automatic and it never slows down. The only input is left and right, which is why it works standing on a bus and why it stops being easy around wave four.
02
Pick your upgrades mid-run
Damage, fire rate, defence, or an ability. You choose while the run is happening, not in a menu before it, so the build is a series of small bets instead of a loadout.
03
Spend the power-ups when it matters
Power-ups give you a short advantage. Burning one early is how you survive the next ten seconds; saving it is how you survive the boss.
Screenshots
The arena
Four frames from a real run. Nothing staged, nothing re-rendered.

Wave 1. One enemy, one lane, room to learn. 
Wave 3, with the power-up row live: lightning, fire, ice. 
The corridor in landscape — wave after wave, no pause between them. 
Wave 4 at a x3 multiplier. This is what it looks like when it stops being polite.
Features
What is in the game
Everything listed here is in the build that is on the store right now.
Explosive power-ups
Temporary advantages you fire off in the moments that decide a run.
Upgrades that shape the build
Damage, fire rate, defence and abilities. Picked in real time, so no two runs end up the same.
A wide variety of enemies
They arrive in patterns you learn to read, and then the pattern changes.
Epic boss fights
The wall at the end of the stretch. You do not out-shoot it, you out-position it.
Arcade Mode
Short, intense, highly replayable. A run fits in the time it takes to make coffee.
Campaign Mode
Handcrafted levels with progressive challenges, for when you want the long version.
Modes
Two ways to play
Same controls, different appetite.
Arcade
One more run
Quick, intense sessions built to be replayed. There is no level to finish — there is a number to beat, and the only thing between you and it is how well you read the last five waves.
- Runs measured in minutes
- Waves that keep escalating
- Score and multiplier on screen
Campaign
Levels built by hand
Handcrafted stages with challenges that climb. The arena stops being random and starts being a thing someone designed for you to solve.
- Handcrafted levels
- Progressive difficulty
- Boss fights at the end of the stretch
The details
The details
Straight from the store listing.
- Platform
- Android
- Category
- Action
- Price
- Free
- Ads
- Contains ads
- In-app purchases
- None
- Content rating
- Everyone
- Last updated
- Developer
- Mounaji Studio
Ads are served by Unity Ads (Unity LevelPlay), with mediation through AppLovin, Chartboost, ironSource, Google AdMob. Data safety on the store listing declares No data collected.
Questions
Before you install
Does it cost anything?
No. The game is free and there are no in-app purchases — the store listing says so too. It is paid for with ads.
Do I need an account?
No. You install it and you play. There is no sign-up, no login and no email asked for at any point.
Does it work offline?
The game itself runs on your device. The ads need a connection, so with no network you may see fewer of them or none at all.
What data does it take from me?
We collect nothing ourselves. The ad network uses your device advertising ID to decide which ad to show — you can reset or delete that ID from Android settings at any time. The privacy page spells out who is involved and what each one gets.
Is there an iPhone version?
Not today. Blast Arena is on Android only. If that changes it will be announced on this page and in the store.
Is it multiplayer?
No. It is a single-player game — you against the arena. There is no online mode and no leaderboard between players.
Something broke. Who do I tell?
Write to the studio directly. There is one person at the other end and the support page has the address, plus what to include so the answer is useful the first time.